Hiya everyone! Welcome to the Game Grotto
We are a small team dedicated to making great games. Some of us are moonlighting, while others work full time on game development.
We are Inspired by the great fundamentals of classic video games, our team reaches for a high level of quality in the game design, story telling, and development of our game titles. We focus on titles that can be enjoyed by all players, young and old, while telling stories that teach good life-lessons and empower teamwork and compassion.
We are developing two new game titles, as well as supporting new content for our first title released in March 2020, B.O.T.S. and the Robofriends.
CEO/ Lead Artist
Self-taught artist and animator. While in college, Meagan was unsuccessful getting an internship out of college, so she decided to buckle down and start a business herself. Her goal is to make opportunities in game development for people of all skills levels, providing the opportunity she didn't have.
Former Microsoft developer and college graduate in computer science. Donovan has a history of inspiring young people to make games, tutoring girls in STEM fields while working as a tutor. His life goal is to make entertainment for young and old, bringing happiness to all who play his video game titles.
Ex-military software developer with 20 years of programming experience, and experience working on software for Microsoft. Kevin is technically minded and skilled at solving problems - with a determination that our games will run smoothly, efficiently. and without any crashes.
Dakota Wambach, Art and Game Design
Elizabeth Casey, Art and Game Design